ARM has announced Mali-G51 graphics processing unit (GPU), which is the company’s most area-efficient and energy-efficient GPU to date, and the Mali-V61 video processing unit (VPU) that promises stunning, real-time 4K120 video performance with impressive efficiency and scalability.
Mali-G51 is also ARM’s smallest and most efficient Vulkan-enabled GPU for screen resolutions up to 4K. It promises up to 60% more performance per mm2 and is up to 60% more energy-efficient than Mali-T830 GPU.
“Both the Mali-V61 VPU and the Mali-G51 GPU are designed to seamlessly interact as part of the wider Mali Multimedia Suite and ARM Cortex-A processors,” said the company.
Highlights of ARM Mali-G51 GPU
- Built on new Bifrost architectur
- Up to 60% more energy efficiency and 60% more performance density than Mali-T830
- 30% smaller, the smallest Mali GPU capable of powering 1080p to 4K smartphones
- Designed to support exciting premium use cases like virtual spaces and augmented reality
- ARM Frame Buffer Compression (AFBC) 1.2. optimizations include improved GPU performance in bandwidth limited scenarios as well as improved display processor performance for rotation use cases.
- New dual-pixel shader core implemented to double texel and pixel rates and can be used asymmetrically with a uni-pixel shader core in order to access even further configurability and versatility.
Highlights of ARM Mali-V64 VPU
- Flexible encode & decode of multiple streams
- High quality HEVC encode and VP9 encode/decode
- Scalable across all levels of mobile and home multimedia solutions
- Provides the simplest and easiest way to support VP9-ready, 4K media, whilst maintaining ARM’s low power, low latency and small area heritage
The ARM Mali-V61 and Mali-G51 are available to license now. Mali-G51 GPU is expected to be seen in mobile devices in 2018.