After a long wait, Microsoft has finally unveiled its plans for the next generation of its graphics APIs, Direct X. These APIs were developed by Microsoft for making game development easier on Windows and eventually on all of its other platforms. It provided a standard way, an abstracted layer, for developers, to take advantage of complex graphics hardware. This spurred the PC gaming industry, until the recent years, in which the development of the API tapered off, with evolutionary additions.
With Direct X 12, which is apparently a big departure from the current programming model, Microsoft hopes to reinvigorate game development on all its products, right from PCs to phones, tablets and of course, the Xbox One. Direct X 12 was revealed at the Game Developers Conference with hardware partners in AMD, Nvidia and Qualcomm, to name a few, and will ship on products starting 2015.
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