NVIDIA introduces DLSS 3.5 with AI-Enhanced Ray Tracing

NVIDIA has introduced DLSS 3.5, a new technology featuring Ray Reconstruction, an advanced AI model that elevates the visual quality of ray-traced graphics for real-time 3D applications and games. This innovation was revealed at Gamescom in Cologne, Germany. Continue reading “NVIDIA introduces DLSS 3.5 with AI-Enhanced Ray Tracing”